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L.I.F.E A Tower Defense

In L.I.F.E, I acted as an assistant producer. When working on the game, I have made several documents that the producer /lead of the project needed me to do during seven months of working this game. Which those documents were help keep track of old assets, bug reporting, level design mockups, etc.

L.I.F.E is a tower defense game where defends your tower or base from waves of enemy soldiers by summoning your traps and monster on the battlefield.

Old assets in Unity project:

Google Drive_Inventory:

Level Design Sheet:

Bug Test Sheet:

Milestones To do list:

Sound SFX list:

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